My Professional Journey

Designing, animating, and building trusted collaborations across industries.

Experience

Over the years, I have had the opportunity to work with a diverse range of brands and teams, contributing to projects that span gaming, marketing, education, and digital media. Each collaboration has helped refine my creative approach and sharpen my technical skills, shaping the professional I am today.

Freelance

2012 - Present

Produced creative content and animations including marketing videos, trailers, and explainer videos for brands such as Huuuge Games, Ten Square Games, ING, National Geographic, Tesco, Artifex Mundi, Rage Quit Games, and Tripledot Studios. Delivered a wide range of services from full video production and motion design to 3D asset creation and Unity scene development for indie games.

Ten Square Games

05.2020 – 04.2024

Created 2D/3D animations, motion graphics, and edited videos for user acquisition campaigns, tutorials, and trailers. Developed marketing concepts through competitive research. Produced both linear and scripted animations in Unity. Recorded and enhanced gameplay footage from various mobile games.

Huuuge Games

02.2017 – 11.2019

Produced performance-driven creatives including 2D/3D animations, motion graphics, trailers, tutorials, and playable ads. Actively analyzed market trends and creative effectiveness to enhance ad performance. Collaborated closely with UA teams and media buyers to refine visual strategies and improve key campaign metrics. Optimized production workflows through technical innovation and creative pipeline automation.

Communication Art

11.2015 – 04.2016

Designed 2D and 3D projects including animations, tv ads, explainer videos, presentations, and graphic assets for brands such as Wedel, Pfeizer, Chopin Airport, and Berlin-Chemie Menarini. Contributed to improving creative production pipelines and visual standards.